| Stat | Base | +/lvl | @18 |
|---|---|---|---|
| Health | 610 | +107 | 2429 |
| Mana | 350 | +40 | 1030 |
| HP Regen /5 | 3.8 | +0.65 | 14.8 |
| Armor | 26.0 | +4.7 | 105.9 |
| Magic Resist | 30.0 | +1.3 | 52.1 |
| Attack Damage | 52.0 | +3 | 103.0 |
| Attack Speed |
Built from 268 augments for Akshan; 268 remain after Mayhem tailoring gates.
The Advisor scores your three augment offers in real time — for your champion, round, and rerolls. It's part of membership.
The Advisor scores your three augment offers in real time — for your champion, round, and rerolls. It's part of membership.
| 0.638 |
| — |
| — |
| AS Growth | 4.0% | — | — |
| Attack Range | 500 | — | — |
| Move Speed | 330 | — | — |
Every three hits from Akshan's Attacks and Abilities deals bonus damage and grants him a Shield if the target was a champion.When Akshan Attacks, he fires an additional Attack for reduced damage. If he cancels the additional Attack, he instead gains Move Speed.
Akshan throws a boomerang that deals damage going out and coming back, extending its range each time it hits an enemy.
Akshan passively marks enemy champions as Scoundrels when they kill his ally champions. If Akshan kills a Scoundrel, he resurrects the allies they killed, gains bonus gold, and clears all marks.When activated, Akshan enters camouflage and gains Move Speed and Mana Regen while moving towards Scoundrels. Akshan loses the camouflage quickly while he is not in brush or near terrain.
Akshan fires a grappling hook into terrain then swings around it, repeatedly firing at the nearest enemy while swinging. He can jump off early or gets knocked off when colliding with champions or terrain.
Akshan locks onto an enemy champion and starts storing bullets. When released, he fires all stored bullets, dealing damage based on missing health to the first champion, minion, or structure hit.
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