| Stat | Base | +/lvl | @18 |
|---|---|---|---|
| Health | 607 | +110 | 2477 |
| Mana | 475 | +30 | 985 |
| HP Regen /5 | 6.0 | +0.55 | 15.4 |
| Armor | 23.0 | +4.5 | 99.5 |
| Magic Resist |
Built from 268 augments for Aurora; 268 remain after Mayhem tailoring gates.
The Advisor scores your three augment offers in real time — for your champion, round, and rerolls. It's part of membership.
The Advisor scores your three augment offers in real time — for your champion, round, and rerolls. It's part of membership.
| 32.0 |
| +1.3 |
| 54.1 |
| Attack Damage | 53.0 | +3 | 104.0 |
| Attack Speed | 0.668 | — | — |
| AS Growth | 2.0% | — | — |
| Attack Range | 550 | — | — |
| Move Speed | 335 | — | — |
Aurora's spells and attacks exorcise spirits from the enemies she damages. Exorcised spirits follow Aurora around and heal her.
Aurora sends out a missile that curses any enemies it hits. She can then recast the ability to draw active curses back toward herself, damaging foes who are hit along the way.
Aurora leaps in a direction of her choosing, entering the spirit realm upon landing, becoming invisible, and gaining Move Speed for a short duration of time.
Aurora converges the realms, sending out a blast of spirit magic that damages and slows enemies before Aurora hops backward to safety.
Aurora leaps in a direction of her choosing, releasing a shockwave that damages and slows any enemies it hits. Afterward, she creates an area that slows enemies within it and allows Aurora to teleport from one side of the area to the other.
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