| Stat | Base | +/lvl | @18 |
|---|---|---|---|
| Health | 640 | +104 | 2408 |
| Mana | 300 | +55 | 1235 |
| HP Regen /5 | 8.0 | +0.7 | 19.9 |
| Armor | 36.0 | +4.6 | 114.2 |
| Magic Resist |
Built from 268 augments for Jarvan IV; 268 remain after Mayhem tailoring gates.
The Advisor scores your three augment offers in real time — for your champion, round, and rerolls. It's part of membership.
The Advisor scores your three augment offers in real time — for your champion, round, and rerolls. It's part of membership.
| 32.0 |
| +2.05 |
| 66.8 |
| Attack Damage | 64.0 | +3 | 115.0 |
| Attack Speed | 0.658 | — | — |
| AS Growth | 2.5% | — | — |
| Attack Range | 175 | — | — |
| Move Speed | 340 | — | — |
Jarvan's first basic attack on an enemy deals bonus physical damage based on their current Health. This effect cannot occur again on the same enemy for a few seconds.
Jarvan IV extends his lance, dealing physical damage and lowering the Armor of enemies in its path. Additionally, this will pull Jarvan to his Demacian Standard, knocking up enemies in his path.
Jarvan IV calls upon the ancient kings of Demacia to shield him from harm and slow surrounding enemies.
Jarvan IV carries the pride of Demacia, passively granting him bonus Attack Speed. Activating Demacian Standard allows Jarvan IV to place a Demacian flag that deals magic damage on impact and grants Attack Speed to nearby allied champions.
Jarvan IV heroically leaps into battle at a target with such force that he terraforms the surrounding area to create an arena around them. Nearby enemies are damaged at the moment of impact.
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