| Stat | Base | +/lvl | @18 |
|---|---|---|---|
| Health | 580 | +99 | 2263 |
| Mana | 440 | +23.5 | 840 |
| HP Regen /5 | 5.5 | +0.55 | 14.9 |
| Armor | 21.0 | +5.2 | 109.4 |
| Magic Resist |
Built from 268 augments for Lux; 268 remain after Mayhem tailoring gates.
The Advisor scores your three augment offers in real time — for your champion, round, and rerolls. It's part of membership.
The Advisor scores your three augment offers in real time — for your champion, round, and rerolls. It's part of membership.
| 30.0 |
| +1.3 |
| 52.1 |
| Attack Damage | 54.0 | +3.3 | 110.1 |
| Attack Speed | 0.669 | — | — |
| AS Growth | 3.0% | — | — |
| Attack Range | 550 | — | — |
| Move Speed | 330 | — | — |
Lux's damaging spells charge the target with energy for a few seconds. Lux's next attack ignites the energy, dealing bonus magic damage (depending on Lux's level) to the target.
Lux releases a sphere of light that binds and deals damage to up to two enemy units.
Lux throws her wand and bends the light around any friendly target it touches, protecting them from enemy damage.
Fires an anomaly of twisted light to an area, which slows nearby enemies. Lux can detonate it to damage enemies in the area of effect.
After gathering energy, Lux fires a beam of light that deals damage to all targets in the area. In addition, triggers Lux's passive ability and refreshes the Illumination debuff duration.
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