| Stat | Base | +/lvl | @18 |
|---|---|---|---|
| Health | 610 | +104 | 2378 |
| Mana | 450 | +30 | 960 |
| HP Regen /5 | 7.5 | +0.75 | 20.3 |
| Armor | 21.0 | +5.2 | 109.4 |
| Magic Resist |
Built from 268 augments for Neeko; 268 remain after Mayhem tailoring gates.
The Advisor scores your three augment offers in real time — for your champion, round, and rerolls. It's part of membership.
The Advisor scores your three augment offers in real time — for your champion, round, and rerolls. It's part of membership.
| 30.0 |
| +1.3 |
| 52.1 |
| Attack Damage | 48.0 | +2.5 | 90.5 |
| Attack Speed | 0.625 | — | — |
| AS Growth | 3.5% | — | — |
| Attack Range | 550 | — | — |
| Move Speed | 340 | — | — |
Neeko can look like an ally champion or as other units on the map. Receiving immobilizing crowd control, casting damaging spells, damaging enemy towers as a non-champion, or your disguise taking damage equal to its healthbar breaks the disguise.
Neeko throws a seed dealing magic damage. The seed blooms again on hitting champions or killing units.
Neeko passively deals bonus magic damage every third attack, briefly increasing her move speed. Neeko can activate to send a clone in a direction and recast to change the direction of the clone.
Neeko slings a tangle that damages and roots everything it passes through. If the tangle kills an enemy or passes through a champion, it becomes larger, faster, and roots for longer.
After a short preparation, Neeko leaps into the air, knocking up all nearby enemies. Upon landing, nearby enemies are damaged and stunned. The preparation is hidden if Neeko is disguised.
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