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⌂Home▤Tiers⚡◆Augments
Rumble

Rumble

71/172C
50.6% WR5.4% PRPatch 26.13
fightermage
abilityccdothasteheal_shieldon_hit

Strong Combos

BolsteredBolsteredS
Combusting InterestCombusting InterestS
FirebrandFirebrandS

Base Stats

StatBase+/lvl@18
Health640+1052425
Mana150—150
HP Regen /57.0+0.617.2
Armor36.0+4.7115.9
Magic Resist

Abilities

Magic DamageMelee
Damage
Durability
CC
Mobility
Utility

Champion-Specific Pool

Built from 268 augments for Rumble; 268 remain after Mayhem tailoring gates.

Resource
Manaless
Attack Type
Melee
Damage Type
Magic Damage
Tags
ability, cc, dot, haste, heal_shield, on_hit

Rarity mix

Silver79
Gold99
Prismatic90
Members only

The Advisor scores your three augment offers in real time — for your champion, round, and rerolls. It's part of membership.

Best Augments — Oracle Ranked

Members only

The Advisor scores your three augment offers in real time — for your champion, round, and rerolls. It's part of membership.

28.0
+1.55
54.4
Attack Damage64.0+3.2118.4
Attack Speed0.644——
AS Growth1.9%——
Attack Range125——
Move Speed345——
Junkyard Titan
passive
Junkyard Titan
AP 25%On-Hit

Every spell Rumble casts gives him Heat. When he reaches 50% Heat he reaches Danger Zone, granting all his basic abilities bonus effects. When he reaches 100% Heat, he starts Overheating, gaining bonus Attack Speed and granting his basic attacks bonus damage, but making him unable to cast spells for a few seconds.

Flamespitter
Q
Flamespitter
Dmg 50–150AP 105%CD 10–6sRange 600DoTAoE

Rumble torches opponents in front of him, dealing magic damage in a cone for 3 seconds. While in Danger Zone this damage is increased.

Scrap Shield
W
Scrap Shield
Dmg 60–180AP 30%HP 4%CD 6sRange 20AoE

Rumble pulls up a shield, protecting him from damage and granting him a quick burst of speed. While in Danger Zone, the shield strength and speed bonus is increased.

Electro Harpoon
E
Electro Harpoon
Dmg 55–155AP 50%CD 0.5sslow 2sRange 850AoE

Rumble launches a harpoon, electrocuting his target with magic damage, slowing their Move Speed, and reducing their Magic Resist. Rumble can carry 2 harpoons at a time. While in Danger Zone the damage and slow percentage is increased.

The Equalizer
R
The Equalizer
Dmg 120–440AP 50%CD 130–80sslowRange 1750DoTAoE

Rumble fires off a group of rockets, creating a wall of flames that damages and slows enemies.

Construction stack

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