| Stat | Base | +/lvl | @18 |
|---|---|---|---|
| Health | 570 | +95 | 2185 |
| Mana | 360 | +40 | 1040 |
| HP Regen /5 | 6.5 | +0.6 | 16.7 |
| Armor | 26.0 | +4.2 | 97.4 |
| Magic Resist |
Built from 268 augments for Seraphine; 268 remain after Mayhem tailoring gates.
The Advisor scores your three augment offers in real time — for your champion, round, and rerolls. It's part of membership.
The Advisor scores your three augment offers in real time — for your champion, round, and rerolls. It's part of membership.
| 30.0 |
| +1.3 |
| 52.1 |
| Attack Damage | 50.0 | +3 | 101.0 |
| Attack Speed | 0.669 | — | — |
| AS Growth | 2.0% | — | — |
| Attack Range | 525 | — | — |
| Move Speed | 330 | — | — |
Every third basic spell will cast twice from Seraphine. Additionally, casting spells near allies grants her bonus magic damage and range on her next basic attack.
Seraphine deals damage in an area.
Seraphine Shields and Hastes nearby allies. If she is already Shielded she will Heal nearby allies as well.
Seraphine deals damage and impairs the movement of enemies in a line.
Seraphine deals damage and charms enemies hit, refreshing the range with every allied or enemy champion hit.
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