| Stat | Base | +/lvl | @18 |
|---|---|---|---|
| Health | 600 | +105 | 2385 |
| Mana | 320 | +40 | 1000 |
| HP Regen /5 | 3.5 | +0.55 | 12.9 |
| Armor | 24.0 | +4 | 92.0 |
| Magic Resist |
Built from 268 augments for Varus; 268 remain after Mayhem tailoring gates.
The Advisor scores your three augment offers in real time — for your champion, round, and rerolls. It's part of membership.
The Advisor scores your three augment offers in real time — for your champion, round, and rerolls. It's part of membership.
| 30.0 |
| +1.3 |
| 52.1 |
| Attack Damage | 59.0 | +3.4 | 116.8 |
| Attack Speed | 0.658 | — | — |
| AS Growth | 3.5% | — | — |
| Attack Range | 575 | — | — |
| Move Speed | 330 | — | — |
On kill or assist, Varus temporarily gains Attack Damage and Ability Power. This bonus is larger if the enemy is a champion.
Varus readies and then fires a powerful shot that gains extra range and damage the longer he spends preparing to fire.
Passive: Varus' basic attacks deal bonus magic damage and apply Blight. Varus' other abilities detonate Blight, dealing magic damage based on the target's maximum Health. Active: Varus empowers his next Piercing Arrow.
Varus fires a hail of arrows that deal physical damage and desecrate the ground. Desecrated ground slows enemies' Move Speed and reduces their self healing and regeneration.
Varus flings out a damaging tendril of corruption that immobilizes the first enemy champion hit and then spreads towards nearby uninfected champions, immobilizing them too on contact.
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