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⌂Home▤Tiers⚡◆Augments
Zeri

Zeri

145/172C
48.1% WR1.9% PRPatch 26.13
marksman
attackcritmovementon_hit

Base Stats

StatBase+/lvl@18
Health600+1102470
Mana250+451015
HP Regen /53.3+0.715.1
Armor24.0+4.295.4
Magic Resist30.0+1.352.1
Attack Damage56.0+290.0
Attack Speed

Abilities

Physical DamageRanged
Damage
Durability
CC
Mobility
Utility

Champion-Specific Pool

Built from 268 augments for Zeri; 268 remain after Mayhem tailoring gates.

Resource
Mana
Attack Type
Ranged
Damage Type
Physical Damage
Tags
attack, crit, movement, on_hit

Rarity mix

Silver79
Gold99
Prismatic90
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0.658
—
—
AS Growth2.0%——
Attack Range550——
Move Speed330——
Living Battery
passive
Living Battery
On-Hit

Zeri's Attacks deal magic damage and are treated as Abilities. Moving and casting Burst Fire stores up energy in Zeri's Sparkpack. When fully charged her next Attack deals bonus damage.

Burst Fire
Q
Burst Fire
Dmg 22–38bAD 102%Range 700

Burst Fire shoots a burst of 7 rounds that deal attack damage to the first enemy hit. This Ability is treated as an Attack.

Ultrashock Laser
W
Ultrashock Laser
AP 50%bAD 120%CD 12–8sCost 50–90slow 2sRange 1150AoE

Zeri fires an electric pulse that slows and damages the first enemy hit. If the pulse hits a wall it expands into a long range laser.

Spark Surge
E
Spark Surge
AP 60%CD 24–18sCost 90–70AoE

Zeri dashes a short distance and energizes Burst Fire to pierce through enemies. She will vault and grind over any terrain she touches.

Lightning Crash
R
Lightning Crash
AP 15%CD 80–70sCost 100Range 800AoE

Zeri discharges a nova of electricity and overcharges herself, gaining increased damage and stacking Move Speed that refreshes and gets stronger every time she hits an enemy champion. While overcharged, Burst fire becomes a faster triple shot that chains lightning between enemies.

Construction stack

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